My housemate Ginger is now playing Until Dawn while Rei and I watch! I robbed myself of the opportunity to play this game unspoiled myself, so this is my vicarious first playthrough. We've only just finished the first chapter, so not much has actually happened yet.
It's been an absurdly warm day, or at least it's been absurdly warm for anyone who grew up in England, so there were a lot of envious noises at all the in-game snow. 'Lucky bastards. I mean, yes, they're probably about to die, but at least they'll die cold.'
The game really can't shut up about the butterfly effect in its first hour or so. We ended up cracking up at every mention of it, which slightly impaired the atmosphere.
Ginger commented that the butterfly shown in the opening ~ooh butterfly effect~ sequence has the same colouring as the butterfly representing Chloe in Life Is Strange. Chloe Price is behind the events of Until Dawn. It all makes sense now.
Ginger doesn't get along with the controls. 'It sort of makes me want to kill all of these characters, just as revenge on the game.' Please don't deliberately kill all the characters, Ginger.
Ginger finds the first totem (showing a glimpse of a possible future event in the game). I explain the concept:
Riona: So, if the totem shows you choking to death on a pie, you turn down the pie when it's offered to you later. Rei: I'm not sure about that. I do really like pie. Ginger: Are you willing to die for pie? Rei: I am willing to chew very carefully.